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Metroid prime graphics mod
Metroid prime graphics mod




metroid prime graphics mod metroid prime graphics mod

This would only happen to areas that you haven't visited before in the current run, though, since the simulation would be constructing it as you went along. The level geometry would look like a bunch of colored outlines against a black background, shortly before everything pixilates into existence. Explosions could be clouds of pixels (like in WipEout Pure on the four Classic tracks), and when Samus "dies", everything around her just flashes into non-existence while she collapses on the floor, before getting back up as the screen fades out to black.Īnother idea is to have the new areas "load" in front of Samus' eyes. For example, stuff would pixilate when it was destroyed, and magma would look like the not-so-invisible forcefield-of-death in Metroid 2. You could also make the graphics show evidence that it is just a computer simulation. Finally, you could choose from three difficulty levels. The levels from 1.1 and 2.0 could be available in the level select under the names "Alpha Zone" and "Beta Zone", and the new level(s) could be called "Gamma Zone" and/or "Delta Zone". For Metroid Confrontation 3.0, you should make a level select.






Metroid prime graphics mod